Articles

And To Whom They Must Pay Royalties In Order To Sell Music In Their Stores
In order for a digital music service like AmazonMP3 and others to allow a song to be downloaded, it must get two separate licenses and make two separate payments.
The licenses are:
-One from the person or entity that controls the recordings (like a record label)
-One from the person or entity that represents the rights of the songwriter
Keep reading on blog.tunecore.com

Just weeks after launching in the U.S., Spotify has fallen victim to a uniquely American phenomenon: an out-of-the-blue patent infringement lawsuit.
Read more on www.hypebot.com




iPB-10 Programmable Pedalboard
The iPB-10 Programmable Pedalboard sets a new standard for guitar signal processing. By harnessing the power of the iPad®, it combines the simplicity of a pedalboard with the flexibility of a multi-effects. The iPB-10 unleashes the ability to create and control guitar effects like never before.
Pedalboard Simplicity
The iPB-10 allows you to create your ultimate pedalboard, all on your iPad. Design a pedalboard by simply dragging and dropping up to 10 different pedals, in any order, to each pedalboard. You can even add an amp and cabinet to each setup. With 87 different pedals, 54 amps, and 26 cabinets to choose from, your options are virtually unlimited. Simply swipe your finger across the iPad to rearrange your pedals, turn them on and off, or to adjust their knobs.
Multi-effects Flexibility
Traditional multi-effects have given you the flexibility to change the entire configuration of your signal chain with a single footswitch. The iPB-10 brings the concept of presets to a pedalboard. This allows you to save 100 of your favorite pedalboards with the touch or your finger, and instantly recall them with the stomp of your foot. You can have a different pedalboard for each gig, set, song, or even switch pedalboards within a song.
Once you experience the flexibility of the iPB-10 Programmable Pedalboard with its drag and drop design, you will change the way you think about guitar effects forever.
iPB-Nexus App for iPad-Coming June 2011
The iPB-Nexus app is the perfect way to build and control your pedalboard. Using the simple and intuitive touch screen controls of the iPad, iPB-Nexus makes designing your setup for the iPB-10 Programmable Pedal board easy. Add, arrange, and adjust your pedals with a few simple gestures of your finger.
iPB-10 Rear Panel Features
- 1/4” guitar input
- 1/4″ amp loop with ground lift switch
- 1/4″ effects loop
- Stereo 1/4″ line output with Amp/Mixer switch
- Output level
- Stereo XLR outputs with ground lift switch
- 1/8” headphone output
- 1/4″ external footswitch control
- USB port for audio streaming
- DC power input
- Power switch
more info on www.digitech.com
read a review on www.musicradar.com

Wolf Stephenson stands in what is left of the legendary Malaco Records.
Severe storms and a series of tornadoes has plagued the Midwest and Southern states throughout April. One of the casualties of the violent weather is the legendary blues and soul label Malaco Records in Jackson, Mississippi. It was crushed by a tornado on April 15.
keep reading on dangerousminds.net
The Malaco Records story aired on WAPT in Jackson, Mississippi in 1999.

Cry Baby: The Pedal That Rocks The World tells the story of the wah wah effect pedal, from its invention in 1966 to the present day. Musicians, engineers, and historians discuss the impact of the pedal on popular music and demonstrate the various ways it has been used, as well as how its evolution has improved the ability of artists to express themselves musically. The film features interviews with Brad Plunkett, the inventor of the pedal, plus many other musical luminaries such as Ben Fong-Torres, Eddie Van Halen, Slash, Buddy Guy, Art Thompson, Eddie Kramer, Kirk Hammett, Dweezil Zappa, and Jim Dunlop. These professionals explain how a musical novelty transcended convention and has become timelessly woven into the fabric of modern pop-culture.
Cry Baby: The Pedal That Rocks The World from Joey Tosi on Vimeo.

From “The Empire Strikes Back” to “Robin Hood”, award-winning Foley artist Gary Hecker of Todd-AO says it takes “timing and a huge creative mind” to be the man behind the sound. Here, he shares tips and tricks he’s learned during a career that has spanned more than 200 films.
Hecker also recently joined CSS Studios’ Todd-AO in late 2009. One of the most accomplished Foley artists in Hollywood. Among his recent credits are 2012, The Taking of Pelham 1 2 3, Angel & Demons, Watchmen and the Spiderman trilogy.
SoundWorks Collection: Gary Hecker – Veteran Foley Artist from Michael Coleman on Vimeo.
Check out more video profiles at soundworkscollection.com
Join the Vimeo Group: vimeo.com/channels/soundworkscollection

As the first main slide of this exclusive presentation shows, over the past three months, over 60% of survey respondents declared they’d watched music videos on a computer, versus less than 20% who had legally downloaded music.
Read more on blog.midem.com

From Wikipedia, the free encyclopedia
Audio mixing is the process by which a multitude of recorded sounds are combined into one or more channels, most commonly two-channel stereo. In the process, the source signals’ level, frequency content, dynamics and panoramic position are manipulated and effects such as reverbmay be added. This practical, aesthetic or otherwise creative treatment is done in order to produce a mix that is more appealing to listeners.
Audio mixing is done in studios as part of an album or single making. The mixing stage often follows the multitrack recording stage and the final mixes are normally submitted to a mastering engineer. The process is generally carried out by a mix engineer, also called mixing engineer, or mixer, though sometimes it is the musical producer, or even the artist, who mixes the recorded material.
Prior to the emergence of DAWs (Digital Audio Workstations), the process of mixing used to be carried out on a device known as an audio mixer, sound board, desk, or mixing console. Nowadays, more and more engineers and independent artists are using a personal computer for the process (commonly referred to as mixing in-the-box).
The role of music producer is not necessarily a technical one, with the physical aspects of recording being assumed by the audio engineer, and so producers often leave the similarly technical mixing process to a specialist audio mixer. Even producers with a technical background may prefer that a mixer comes in to take care of the final stage of the production process. Noted producer and mixer Joe Chiccarelli has said that it is often better for a project that an outside person comes in because:
“when you’re spending months on a project you get so mired in the detail that you can’t bring all the enthusiasm to the final [mixing] stage that you’d like. [You] need somebody else to take over those responsibilities so that you can sit back and regain your objectivity.”
However, as Chicarelli explains, sometimes limited budgets dictate that a producer takes care of the mixing as well
Mixing as we know it today emerged with the introduction of commercial multitrack tape machines, most notably the 8-track recorders that were introduced during the 1960s. The ability to record sounds into a multitude of channels meant that treating these sounds can be postponed to a later stage – the mixing stage.
In the 1980s, home recording and mixing began to take market share from recording studios. The 4-track Portastudio was introduced in 1979. Using one,Bruce Springsteen released the album Nebraska in 1982. The Eurythmics charted at number 15 in 1983 with the song “Sweet Dreams (Are Made of This)“, recorded by bandmember Dave Stewart on a makeshift 8-track recorder. In the mid-to-late 1990s, computers replaced tape-based recording for most home studios, with the Power Macintosh proving popular. At the same time, digital audio workstations (DAW), first used in the mid-1980s, began to replace tape in many professional recording studios.
A mixer, or mixing console, or mixing desk, or mixing board, or software mixer is the operational heart of the mixing process Mixers offer a multitude of inputs, each is fed by a track from a multitrack recorder; mixers would normally have 2 main outputs (in the case of two-channel stereo mixing) or 8 (in the case of surround).
Mixers offer three main functionalities:
- Mixing – summing signals together, which is normally done by a dedicated summing amplifier or in the case of digital by a simple algorithm.
- Routing – allows the routing of source signals to internal buses or external processing units and effects.
- Processing – many mixers also offer on-board processors, like equalizers and compressor
Outboard gear (analog) and software plugins (digital) can be inserted to the signal path in order to extend processing possibilities. Outboard gear and plugins fall into two main categories:
- Processors – these devices are normally connected in series to the signal path, so the input signal is replaced with the processed signal (e.g. equalizers).
- Effects – while an effect can be considered as any unit that affects the signal, the term is mostly used to describe units that are connected in parallel to the signal path and therefore they add to the existing sounds, but do not replace them. Examples would include reverb and delay
Common classes:
- Processors:
- Faders – used to attenuate or boost the level of signals.
- Pan pots – used to pan signal to the left or right and in surround also back and front.
- Equalizers – used to manipulate the frequency content of signals.
- Compressors – used to manipulate the dynamic content of signals. Among many applications they can even the level fluctuations of a singer, or reshape dynamic envelopes of percussive instruments (e.g. adding attack to a snare).
- Gates – used mainly to attenuate low-level signals, for example, the kick spill on a snare recording.
- Effects:
- Reverbs – used to simulate the boundary reflection created in a real room, but that adding a sense of space to otherwise ‘dry’ recordings.
- Delays – most commonly used to add distinct echoes as a creative effect.
The process of mixing often accounts for a few mixing domains:
- Level – concerned with the relative level between instruments and their dynamics.
- Frequency – concerned with the spectral content of the various instruments and the overall mix.
- Space – concerned with the spatial aspect of the various instruments. The space domain is often further subdivided into two sub-domains:
- Stereo – concerned with the horizontal panoramic aspects of instruments.
- Depth – concerned with the front-back aspects of instruments.
Mixing in surround is very similar to mixing in stereo except that there are more speakers, placed to ‘surround’ the listener. The same mixing domains mentioned above are involved, but instead of stereo’s horizontal panoramic aspects, and depth’s front-back aspects, mixing in surround lets the mix engineer pan sources within a much more three dimensional environment. In a surround mix, sounds can appear to originate from any direction.
There are two common ways to approach mixing in surround:
- Expanded Stereo – With this approach, the mix will still sound very much like an ordinary stereo mix. Most of the sources such as the instruments of a band, the vocals, and so on, will still be panned between the left and right speakers, but lower levels might also be sent to the rear speakers in order to create a wider stereo image, while lead sources such as the main vocal might be sent to the center speaker. Additionally, reverb and delay effects will often be sent to the rear speakers to create a more realistic sense of space. In the case of mixing a live recording that was performed in front of an audience, signal recorded by microphones aimed at, or placed among the audience will also often be sent to the rear speakers to make the listener feel as if he or she is in the crowd.
- Complete Surround / All Speakers Are Treated Equally – Instead of following the traditional ways of mixing in stereo, this much less conservative approach lets the mix engineer do anything he or she feels like. Instruments can appear to originate from anywhere, or even spin around the listener. When done tastefully, interesting sonic experiences can be achieved.
Naturally, these two approaches can be combined any way the mix engineer sees fit. Recently, a third approach, or method of mixing in surround was developed by surround mix engineer Unne Liljeblad.
- MSS – Multi Stereo Surround – This approach treats the speakers in a surround sound system as a multitude of stereo pairs. For example, a stereo recording of a piano, created using two microphones in an ORTF configuration, might have its left channel sent to the Left Rear Speaker and its right channel sent to the Center Speaker. The piano might also be sent to a reverb having its left and right outputs sent to the Left Front Speaker and Right Rear Speaker respectively. Additional elements of the song, such as an acoustic guitar recorded in stereo, might have its left and right channels sent to the Left Front Speaker and the Right Rear Speaker with a reverb returning to the Left Rear Speaker and the Center Speaker. Thus, multiple clean stereo recordings surround the listener without the smearing comb filtering effects that often occurs when the same or similar sources are sent to multiple speakers.
Extract from documentary ‘Roots Rock Reggae Inside The Jamaican Music Scene’ in which we can see Lee Scratch Perry and his Upsetters recording at Perry’s studio, in Jamaica.
[via Manolo Remiddi]

Applying Strategy and Planning to Improve Value by the Music Enterprise
Peter Drucker stated, “Long-range planning is necessary precisely because we cannot forecast.” According to this statement, planning is essential to any enterprise so that the right decisions can be made when the environment changes. Music enterprises must be able to strategize and plan in order to create value for its customers. Strategizing and planning allows the enterprise to create its goals in its mission and vision for all levels of the hierarchy to strive for.
For example, Motown Records’ mission statement was, when it was first created, to “unite and bring people together through music.” A mission statement, as being part of planning, was created for Motown Records so that all artists, publishers, employees, and presidents of Motown Records would make decisions based on “uniting and bringing people together.” Knowledge of the goals and direction of the enterprise are necessary to know throughout the entire enterprise so that everyone knows what decisions are to be made and which are the right ones. Motown Records brought value to its customers that shared the same ideal in music: the desire to unite people. Planning the mission and vision statement encompasses all decision-making for music enterprises. After knowing the enterprise’s plan, any employee or superior would have to ask, “Does this decision align with our core values and work towards our vision as a music enterprise?” Customers will value an enterprise that is consistent with its plan to create that value for its customers.
Keep reading on music think tank
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